Histoire des jeux vidéo

Dragon ball 3 nes

Il va falloir paraphraser

Illustration

Dragon Ball 3: Gokū den (ドラゴンボール3 悟空伝, Doragon bōru surī: Gokū den?, littéralement « Dragon Ball 3 : L’histoire de Goku ») est un jeu vidéo d’aventure développé par TOSE et édité par Bandai. Il est sorti le 27 octobre 1989 sur Famicom au Japon, et est basé sur l’univers de Dragon Ball. Il s'agitd'un jeu de rôle reprend le même système de jeu de carte que le précédent jeu Famicom. Le jeu couvre les combats du 23ème Tenka Ichi Budôkai et le début de la période Saiyan. Gokû y apparaît enfant, puis adulte. Pour la première fois Kuririn et Yamcha sont aussi jouables. Un remake de cet opus sortira sur Wonderswan Color en 2002.
Dragon Ball 3: Gokuden relates all the Dragon Ball story until the fight against Piccolo Jr. The main character is Goku as a child and as an adult, though Krillin and Yamcha are briefly playable.

In the game, Goku can get Baby Gamera from Master Roshi instead of the Flying Nimbus, the Rabbit Mob attacks West City instead of the remote village in the desert, General Blue is the boss of the Muscle Tower and kidnaps Upa because he refuses to give the location of the Dragon Ball in the Sacred Land of Korin (General White does not appear, the Pirate Cave and Penguin Village are not visited, and Bora is not killed), Mercenary Tao is fought at the Red Ribbon Army Headquarters, Staff Officer Black does not kill Commander Red, only three fighters are fought in Fortuneteller Baba's Palace, the Pilaf Gang does not combine their Pilaf Machines, King Piccolo is already young (thus, he does not summon nor kill Shenron), Piano shapeshifts to Goku's form and fights him, and Goku can visit Fire Mountain before the 23rd World Martial Arts Tournament and promises Chi-Chi that he will marry her after the tournament (though, he still does not quite understand what the word means, and thinks it is related to food).

Raditz and Arale Norimaki can be fought at the end of the game; to fight them, the A Button has to be pressed when their cards are flipped over during the credits.

Gameplay
Gokuden 2
Goku confronts the Red Ribbon Army

The gameplay is similar to that of Daimaō Fukkatsu, its predecessor. The player moves Goku space by space around a board-style world where he encounters several characters. Some characters offer information, and others have to be fought. The outcome of each battle is determined by the randomly generated hand of cards. The opponents turn over the cards in turns, and the action on the card combined with the order it is revealed determines the attack which is then animated in the panel above the set of cards.